Park Bo -kyun, the Minister of Game Industry, will increase the rational operation of the 52th, and increase the number of plans

[Korea Moon Young-soo reporter] Park Bo-kyun, Minister of Culture, Sports and Tourism, stressed that he will continue to make efforts to rationalize the 52-hour system and to expand the issue of Chinese versions. He also suggested that he would stop the introduction of the game's disease code.

Park Bo-kyun said in a remarks held at the Korea Game Industry Association at 2 pm on the 1st, saying, The space of the game industry in the age of Yoon Seok-yeol will be unfolded.

He said, Culture and art work is a product of the artist's creativity, skills, anguish and passion. The game is also a culture produced in such originality and imagination. Storytelling stimulates the sensitivity of the public and is attracted.

K-content is a BTS, squid game, etc., but the global capacity of K-content is the most advanced, he said.

In addition, The world game market is a battlefield of infinite competition, and the game's instincts are challenges, solo, and pioneering. We are planning to support this instinct. This technology is already working in the game as a sign technology of the Cha Industrial Revolution.

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Park said, In the era of the Yoon Seok-yeol government, the game's space will be unfolded, and the game industry will be developed. I will lead and solve the leadership. We will make efforts to cooperate with the Ministry of Foreign Affairs and Economic ministries to expand the Chinese version required by the industry.

In addition, We will cope with this field wisely for the reasonable operation of the 52-hour week, he said. It is also necessary to make efforts for.

Meanwhile, at the meeting, Kang Shin-cheol, Chairman of the Korea Game Industry Association, Hwang Sung-ik, Chairman of the Korea Mobile Game Association, Chairman of the Korea Game Developer Association, and Yoon Sang-kyu, Chairman of the Korea VR and AR Contents Promotion Association, Bae Tae-geun, Neowiz, Lee Jung-heon, Nexon Korea A total of 16 people attended the Smilegate Entertainment CEO, Jang Hyun-guk, CEO of Wemade, Kim Tae-young, CEO of Webzen, Cho Kye-hyun, CEO of Kakao Games, Lee Yong-guk, CEO of Craft Tone, CEO Kim Chang-han, CEO of Pearl Abyss, Kim Sang-ho, NHN Big Foot, and Ahn Yong-kyun NCsoft.

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